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AI Insights · Timothy · July 2022

Top 5 3D Cartoon Games on Android in Brazil Q2 2022

Discover the performance trends of the top 5 3D cartoon games on Android in Brazil during Q2 2022, including downloads, revenue, and active user metrics.

Top 5 3D Cartoon Games on Android in Brazil Q2 2022

In the second quarter of 2022, the Brazilian market saw significant activity in the 3D cartoon games category on the Android platform. Here's a closer look at the performance trends of the top 5 games, based on data from Sensor Tower.

Stumble Guys from Scopely experienced a fluctuating revenue trend, starting strong with approximately $129K in late March and peaking at around $169K in early April. By the end of June, revenue declined to about $103K. Weekly downloads showed a downward trend initially, falling to around 357K in late May, but then rebounded to approximately 423K by the end of June. Weekly active users started at 2.54M at the end of March, peaked at 2.91M in mid-April, and gradually declined to 2.36M by the end of June.

Subway Surfers by SYBO Games saw a steady increase in revenue, starting at $3.1K at the end of March and rising to approximately $16K by the end of June. The game maintained a robust download rate, beginning at 385K weekly downloads in late March and reaching a peak of around 571K by mid-June. Active users exhibited a significant upward trend, growing from 14.8M in late March to 43.4M by the end of June.

Sonic Forces: PvP Battle Race, developed by SEGA, showed modest revenue growth. Starting at $691 in late March, revenue increased to around $2.6K by the end of June. Downloads peaked at approximately 309K in late April but gradually decreased to around 133K by the end of June. Active users surged from 477K in late March to a peak of around 1.26M in late April, then declined to approximately 1M by the end of June.

PK XD: Fun, friends & games by Afterverse Games saw a consistent revenue trend, beginning at $29.7K in late March and peaking at approximately $48K in mid-June. Weekly downloads fluctuated, starting at 170K in late March and ending at around 177K by the end of June, with several peaks along the way. Active users showed growth, starting at 1.75M in late March and peaking at around 2.19M in mid-June before settling at approximately 1.78M by the end of June.

The Baby In Yellow from Team Terrible had minimal revenue, with the highest weekly revenue reaching $76 in early June. The game saw significant download spikes, starting at 51K in late March and peaking at around 240K in early June. Active users followed a similar pattern, starting at 199K in late March and peaking at approximately 746K in mid-June, before declining to around 438K by the end of June.

These insights provide a snapshot of the dynamic performance of 3D cartoon games on Android in Brazil for Q2 2022. For more detailed analysis and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022